![]() Whilst the actual environmental modelling is fantastic and the textures are detailed, the game’s morbid art direction may have players averting their eyes away from the realistic onscreen visuals. There is definitely a monster behind this door. The promise of something lurking in the shadows waiting to pounce is palpable throughout. There were several times whilst playing through the preview where I was convinced that I could see figures lurking in the darkness, only to discover when I got up close that it was just a sheet thrown over a coatrack. The lighting in the game is also used well. The voice acting in the Do Not Open preview has also noticeably improved in comparison with the VO heard in the trailer above.Īlso read: Cultic: Chapter One Review – Lock and Load (PC) In terms of other unfinished aspects, I did notice some janky animations present in some of the cutscenes, however I presume these will be smoothed out by the game’s official release. I should also mentions that what I played wasn’t even the finished version of the game, so in actual fact the final product could be even more visually appealing. Although it may not be immediately obvious from the trailer due to the low lighting, this game boasts some impressive visuals. I played the Do Not Open preview on PS5 and the first thing which struck me was the level of graphical quality present in the game. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |